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ISCApad Archive  »  2014  »  ISCApad #194  »  Events  »  Other Events  »  (2014-09-22) 8th Workshop: 'emotion and computing - current research and future impact', Stuttgart, Germany

ISCApad #194

Monday, August 04, 2014 by Chris Wellekens

3-3-27 (2014-09-22) 8th Workshop: 'emotion and computing - current research and future impact', Stuttgart, Germany

                    Call for Papers
8th Workshop:
     'emotion and computing  - 
            current research and future impact'

WORKSHOP at the KI 2014
Stuttgart, September 22nd, 2014


The workshop series Òemotion and computing Ð current research and future impactÓ has been
providing a platform for discussion of emotion related topics of computer science and AI since
2006. In recent years computer science research has shown increasing efforts in the field of
software agents which incorporate emotion. Several approaches have been made concerning
emotion recognition, emotion modelling, generation of emotional user interfaces and dialogue
systems as well as anthropomorphic communication agents. Motivations for emotional
computing are manifold. From a scientific point of view, emotions play an essential role in
decision making, as well as in perception and learning. Furthermore, emotions influence rational
thinking and therefore should be part of rational agents as proposed by artificial intelligence
research. Another focus is on human computer interfaces which include believable animations of
interface agents. From a user perspective, emotional interfaces can significantly increase
motivation and engagement which is of high relevance to the games and e-learning industry.
Moreover, motivational and emotional aspects may play a key role in persuasive technologies,
which intend to influence the user behaviour.

Contributions are solicited from the following fields:
-Artificial Intelligence Research
-Cognitive Sciences and Cognitive Robotics
-Multi-agent System Technology
-Speech Synthesis and Speech Recognition
-Dialogue Systems and Communication
-Modeling Uncertainty and Vagueness
-Computer Game Development
-User Modeling and Personalization
-Applications using models of emotion
-Persuasive Computing/Technologies
-Affective Computing
Contributions are expected in the following form:

- Presentations should have a duration of 15-20 minutes. Each 
  presenter is required to submit a short paper on the presented
  topic. Papers are subject to regular peer review and subsequent
  publication within the workshop proceedings (4-8 pages).

- Demonstrations are documented by an extended abstract which
  should not exceed 1 page in total

- Workshop submission is electronic. Submitted papers
  should conform Springer LNCS style and must
  be written in English. Papers will be published on the
  workshop website. Further publication is in discussion
  and depends on submitted papers.

Important Dates:

Workshop paper submission deadline:          July 4th, 2014
Notification of workshop paper acceptance:   July 18th, 2014
Workshop camera ready copy submission:       August 1st, 2014

Organization and Scientific Committee:

Prof. Dr. Dirk Reichardt, Baden-WŸrttemberg Cooperative State University Stuttgart (main contact)
Dr. Joscha Bach, MIT
Dr. Christian Becker-Asano, Freiburg Institute for Advanced Studies
Dr. Hana Boukricha,University of Bielefeld
Dr. Patrick Gebhard, DFKI SaarbrŸcken
Prof. Dr. Michael Kipp, Hochschule Augsburg
Prof. Dr. Paul Levi, University of Stuttgart
Prof. Dr. John-Jules Charles Meyer, University of Utrecht
Dr. Gštz Renner, Daimler AG, Customer Research Center
Prof. Dr. Michael M. Richter, University of Calgary
Dr.-Ing. Bjšrn Schuller, Imperial College London / TU MŸnchen
Prof. Dr. David SŸndermann, DHBW Stuttgart

Please refer to the workshop website for further information:

Workshop Website:
Email:                  mailto://

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