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ISCApad Archive  »  2014  »  ISCApad #190  »  Jobs  »  (2013-11-15) Post-doc in the project CHASING, Radbout University, The Netherlands

ISCApad #190

Thursday, April 10, 2014 by Chris Wellekens

6-2 (2013-11-15) Post-doc in the project CHASING, Radbout University, The Netherlands
  

Vacancy for a post-doc in the project CHASING :
CHAllenging Speech training In Neurological patients by interactive Gaming

see http://hstrik.ruhosting.nl/chasing/
and http://hstrik.ruhosting.nl/chasing-post-doc-vacancy/

* Requirements
- you have a PhD in Computational or Applied Linguistics, Computer Science, Artificial Intelligence, Informatics, Cognitive Science, or Education;
- you are an experienced experimental researcher;
- you have a demonstrable ability to work in a team;
- you have programming skills- (e.g. Python, Java, JavaScript, HTML5, C/C++);
- you have an interest in e-Health, especially gaming and speech technology for speech training;
- you have a good command of the English language. Knowledge of Dutch is considered an advantage;
- you have good communication skills.

* Job description
As a postdoctoral researcher you will take part in the research project CHASING: 'CHAllenging Speech training In Neurological patients through Interactive Gaming'.
Current results indicate the need to develop advanced, motivating training devices that provide guidance on articulation improvement and support the integrated benefits of intensified, independent speech training. Since serious games are known to have strong motivational power, the CHASING project aims to investigate to what extent serious games and game principles motivate and support neurological patients in speech training.
To this end, an interactive, intuitive, user adaptive game for speech training which employs advanced speech technology will be developed and tested.
Your work will mainly address research question 1: How can speech technology and gaming be combined in an advanced, robust application for speech therapy that provides the necessary feedback?
You will be involved in developing dedicated speech technology, especially 'automatic speech recognition' (ASR) technology, integrating it into the game and in designing the game. You will carry out experiments with neurological patients, to study the effects of the game and how the game (incl. the speech technology) can be improved.

* Contact persons
  + Helmer Strik
    w.strik@let.ru.nl
    +31 24 3616104
  + Lilian Beijer
    L.beijer@maartenskliniek.nl
    +31 24 3659718 / 3659140


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